PLEASE NOTE: THIS SITE USES COOKIES


NEWS
Current News
Archived News
Route Registry
Mini-Loader Tutorial
Special Edition Wagons
RIP: Laurie Dickerson
RW RB Challenge 1
RW RB Challenge 2

UNLIMITED DOWNLOADS
Includes Cheque / Postal Order / Card Details!

CD ORDERING

UKTS T-Shirts!

TUTORIALS
EDITORIALS

REVIEWS
Latest Review:
JustTrains Clan
JustTrains Manor
Western Lines of Scotland

MISC
About
Contact Us
Links

Help for downloading and installing RailWorks Quick Picks MSTS Quick Picks UKTrainSim Forums Newest Files File Library FAQ Downloads Search Download Library
Options(see also the menu on the left)

Printer Friendly Version of this page

Next Page

Re-Skinning / Texturing Models in Microsoft Train Simulator

By M. Peddlesden, Copyright ©2001

Section 1: Contents

The texturing section will take you through the technical principles of re-texturing, for example what files to load where and then how you make it work so you can see what you've done. Once we've covered that we'll start to work through some more advanced topics to actually look at how we can make the best out of the texture you're creating. Realism is the goal, keep that in mind at all times.

While it may seem tempting to go in for the kill with the biggest gun available to you (eg. Adobe Photoshop), unless you're familiar with it already I'd personally recommend something a bit simpler to use such as JASC Paintshop Pro (PSP). I use PSP version 6 - and all of the tutorials and screenshots will be taken from that, however the differences between this and version 7 (or whatever the latest is at the time you read this) should be minimal enough that the tutorial works just as well. Likewise, for what we're going to be using, Photoshop and PSP are not functionally that different (ie. they have equivalent capabilities) so all you'll have to do is work out what Photoshop calls it when I call it Layers (in this case, the same thing, but you get my meaning!).

This is quite a lengthy tutorial and within it we'll be going through step-by-step repainting of the Acela HHP into the UK Network Southeast livery. It's a fictional repaint as the loco does not run in the UK but as it's one i've had plenty of experience with in the past and found it easy to repaint, I think it's as good a place as any to start. Not to mention that there aren't a great deal of source textures available for much of the UK stock that's out there at the moment anyway.

Todays Menu is as follows!


Next Page

Scottish Central PLUS
For MSTS
NOW AVAILABLE in CD Ordering!

LOG IN

Username

Password


I forgot my login details
or,
I want to register
(Its free to register!)

If you suddenly got logged out, try pressing CTRL-F5 now, it should log you back in

If it keeps happening, try going to this alternative URL.
Note: The first time you go there, you WILL be logged out


If you don't have an Atomic account, you only get a limited access to the site - sign up now (its free!) to gain access to extra resources such as the File Library!





Blogs
Rail Simulator.com
Company Blog
Paul Jackson (CEO)
Wear Valley Railway (RSDerek)
Railsimilarity

RailWorks - Community
OOVEE
Digital Traction
Loki Manufaktur
RS/RW Tools Homepage

UKTrainSim
RSS: New Files
RSS: News
UKTS on Twitter
UKTS on Facebook


Download Depot

23/01/2017 06:30

Current Downloads
4 out of 5
The queue is empty.

All Content (except where noted) Copyright ©2001-2009 Atomic Systems IP Ltd, All Rights Reserved.
Atomic Systems can be contacted at info@atomic-systems.com should you need to contact us for any reason.
Nothing on this site may be reproduced without prior written permission of atleast one director of Atomic Systems IP Ltd.

Atomic Systems IP Ltd is a Registered Company of the United Kingdom, Company Registration Number: 03881636

Please review our Privacy Policy

Affiliates:
 
Page rendered by pobox1.atomic-systems.com in 0.03 second(s) on